Play To Earn is Dead
Co-hosts Joel and Zach Comm bring us the future of blockchain gaming, from their perspective. Zach has played – and paid for licenses to – thousands of games and delves into his experience relating to the pain points of blockchain gaming faced by gaming enthusiasts.
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2:28 Zach owns licenses to thousands of games on his Steam account
2:50 The gaming industry is bigger than the film industry, and growing. What are the pain points for gamers?
3:45 Steam has the largest gaming distribution and sells licenses to access the software. No guarantee those licenses remain accessible to gamers.
4:42 The sale of Steam accounts is a black market, unauthorized and legal endeavor. No no.
5:45 There are marketplaces for legitimate transactions to exchange game assets. Yes, but the funds cannot be removed from the Steam platform
6:40 Steam is an outlier; no other companies allow for this activity. Anything earned or unlocked in games cannot be extracted for value outside of the game.
8:06 Whereas games featuring NFTs have open marketplaces to buy-sell-trade whatever you want.
8:26 As the developer of Blockchain Heroes and Draco Dice, what is broken in the blockchain gaming world?
9:30 Review of the top blockchain games on playtoearn.net.
11:33 Joel plays a cookie clicker – an incremental game. Incremental games are playing on niche areas of our brains.
13:20 Are these games fun?
13:52 What do we need to shift in our perspective regarding NFTs and gaming?
14:25 We have to attack the speculative potential of the gaming assets themselves, and the idea you can replace your job with the income made from play-to-earn games.
15:13 As long as there is a selling point focused upon earning potential from game play, more speculator traffic than true gamer traffic will be attracted to those games. The ethics of game development.
16:51 If we want to get gamers into web3, we need to integrate with the traditional video gaming structure. Those people need to know how they benefit from the play-to-earn system.
17:44 This is Zach’s approach to Draco Dice; make the game fun and utilize NFTs
18:34 Manipulating the scarcity of game assets and monopolize them in order to make gamers who want to use the assets pay more.
19:50 A lot of these top blockchain games are not actually games, but metaverses.
21:46 News story: Minecraft said no NFTs in the Minecraft universe
24:15 Is this a good time to buy some NFT worlds and lands? Not investment advise, but, maybe?
24:28 What’s the bottom line on play-to-earn gaming, what does it look like, and how does that combine with what you’re creating with Draco Dice?
Do your own due diligence and research. Neither Joel Comm, Zach Comm nor Travis Wright are FINANCIAL ADVISORS.
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